Supplemental Materials

4 code repos · 1 tutorial · free

The code, practice targets and reference docs that go with the video lessons and Pointer Lab. Everything is free and open source. Read it next to the lesson it belongs to, build it, break it, and practice on software you own or on open-source games.

Code companions to the video lessons

C++ · 2018–2020 · on GitHub

Written alongside the legacy video series and kept as a record of how the techniques work. The games have moved on (CS:GO has been replaced by CS2, so every hard-coded offset is long dead), but reading and writing another process's memory, walking pointers, scanning for byte patterns and drawing an overlay still work exactly this way. Treat these as annotated examples, not tools to point at an online game.

Which code goes with which lesson

Every lesson with companion source

Pointer Lab learning materials

Tutorial target · reference docs · GPL-2.0

The tutorial ships inside the release zip next to Pointer Lab itself. Release builds are unsigned, so Windows SmartScreen will warn on first run; the Pointer Lab page explains why, and the source is there to build yourself. The reference docs live in the repository:

Handbook code samples

Coming with the book

Everything on this page is free and stays free. Questions about any repository or lesson go to the Discord until the forum reopens, and bug reports and fixes are welcome as GitHub issues and pull requests.